Mu51c
Tut0r1∆lΞ
b10gr∆phy
World citizen.
H4ndcr4ftΞd ΞlΞctr0 ∆nd t41l0r-m4dΞ frΞquΞnc13s s1ncΞ 2011.
∆ pr0jΞct fr0m Fr4ncΞ, 4llΞgΞdly p1l0tΞd by 4 hum4n, S1DΞ KΞY dr1fts bΞtwΞΞn 3l3ctr0n1c ∆nd hypn0t1c 4mb1Ξnt.
Ph1l0s0phy: tΞxturΞs th4t wh1spΞr wh4t w0rds c4nn0t ΞxprΞss.
3l3ctr0n1c mus1c 1s thΞ 4rt 0f p41nt1ng 1n s0und wh4t l4ngu4gΞ d0Ξsn’t d4rΞ t0 s4y.
I bΞgan Ξxploring synthΞsis and ΞlΞctronic music in 2004 with a KORG ΞMX-1, ΞS-1, and a MackiΞ Onyx consolΞ.
SincΞ thΞn, my work has ΞvolvΞd al0ngsidΞ digital tΞchnologiΞs and computΞr-basΞd production, constantly pushing thΞ boundariΞs of sound dΞsign and audio systΞms.
I startΞd with CubasΞ SX and thΞ first gΞnΞration of softwarΞ instrumΞnts (BattΞry, MassivΞ, impOSCar), gradually moving toward modΞrn wavΞtablΞ synthΞsis tools and advancΞd plug-in ΞcosystΞms.
Today, I focus on complΞx sound dΞsign tΞchniquΞs, combining wavΞtablΞ synthΞsis, modulation systΞms, and oscilloscopΞ-basΞd visualization to craft uniquΞ sonic signaturΞs.
AlongsidΞ music production, I havΞ workΞd as a sound tΞchnician for livΞ stagΞs and studio ΞnvironmΞnts, an audio ΞnginΞΞr for livΞ tΞlΞvision broadcasts, and in acoustic studiΞs and mΞasurΞmΞnts across various spacΞs.
AftΞr many yΞars of production within Polymorph Music and al0ngsidΞ thΞ SidΞ KΞy projΞct, I dΞcidΞd to pausΞ my musical carΞΞr.
Back sincΞ 2025, I’m rΞdisc0vΞring my tools and crΞativΞ workflow with rΞnΞwΞd ΞnΞrgy and curiosity.
I also havΞ ΞxpΞriΞncΞ in mΞtal rΞcording and production with various bands.
Plug 1n, prΞss pl4y, Ξnj0y thΞ r1dΞ.
PrΞssk1t
Credits:
Missill
M.O.P.
Dynamite MC
Fallen Empires
MIXBUSTV
Light Over Paris
Kerli
Editing:
Namco Bandai
Polymorph Music
KA Production
Tools:
Cymatics
Native Instruments
c0n†4c†
YouTubeSoundCloud
Discord: mikshake.wav