M u s i c
S y n t h Ξ s i s
Custom pΛtchΞs crΛftΞd in MΛssivΞ X Λnd SΞrum. No prΞsΞts usΞd.
T u t 0 r i Λ l Ξ
B i 0 g r Λ p h y
World citizen,
HΛndcrΛftΞd ΞlΞctr0 Λnd tΛ1l0r-mΛdΞ frΞquΞnc13s s1ncΞ 2011.
Λ pr0jΞct fr0m FrΛncΞ, ΛllΞgΞdly p1l0tΞd by Λ humΛn, S1DΞ KΞY dr1fts bΞtwΞΞn 3l3ctr0n1c Λnd hypn0t1c Λmb1Ξnt.
Ph1l0s0phy: tΞxturΞs thΛt wh1spΞr whΛt w0rds cΛnn0t ΞxprΞss.
3l3ctr0n1c mus1c 1s thΞ Λrt 0f pΛ1nt1ng 1n s0und whΛt lΛnguΛgΞ d0Ξsn’t dΛrΞ t0 sΛy.
I bΞgΛn Ξxploring synthΞsis and ΞlΞctronic music in 2004 with Λ KORG ΞMX-1, ΞSX-1, Λnd Λ MΛckiΞ Onyx consolΞ.
SincΞ thΞn, my work hΛs ΞvolvΞd Λl0ngsidΞ digitΛl tΞchnologiΞs and computΞr-bΛsΞd production, constΛntly pushing thΞ boundΛriΞs of sound dΞsign Λnd Λudio systΞms.
I stΛrtΞd with CubasΞ SX Λnd thΞ first gΞnΞration of softwΛrΞ instrumΞnts (BΛttΞry, MΛssivΞ, impOSCΛr), grΛduΛlly moving towΛrd modΞrn wΛvΞtΛblΞ synthΞsis tools Λnd ΛdvΛncΞd plug-in ΞcosystΞms.
TodΛy, I focus on complΞx sound dΞsign tΞchniquΞs, combining wΛvΞtΛblΞ synthΞsis, modulΛtion systΞms, Λnd oscilloscopΞ-bΛsΞd visuΛlizΛtion to crΛft uniquΞ sonic signΛturΞs.
ΛlongsidΞ music production, I hΛvΞ workΞd Λs a sound tΞchnician for livΞ stΛgΞs and studio ΞnvironmΞnts, Λn Λudio ΞnginΞΞr for livΞ tΞlΞvision broΛdcΛsts, Λnd in Λcoustic studiΞs Λnd mΞaΛurΞmΞnts Λcross vΛrious spΛcΞs.
ΛftΞr mΛny yΞΛrs of production within Polymorph Music Λnd Λl0ngsidΞ thΞ SidΞ KΞy projΞct, I dΞcidΞd to pΛusΞ my musical cΛrΞΞr.
BΛck sincΞ 2025, I’m rΞdisc0vΞring my tools and crΞΛtivΞ workflow with rΞnΞwΞd ΞnΞrgy and curiosity.
I Λlso hΛvΞ ΞxpΞriΞncΞ in mΞtΛl rΞcording Λnd production with vΛrious bΛnds.
Plug 1n, prΞss plΛy, Ξnj0y thΞ r1dΞ.
P r Ξ s s k i t
Credits:
Missill
M.O.P.
Dynamite MC
Fallen Empires
MIXBUSTV
Light Over Paris
Kerli
Editing:
Namco Bandai
Polymorph Music
KA Production
Tools:
Cymatics
Native Instruments